More realistic Want-to-do's

  1. Using my eprom reader/burner, modify classic games like Pac-man or Donkey Kong to play themselves.. a limited AI, in super teeny mem ory space, for limited games
  2. Write new games.. for unix, or arcade. Write a choplifter?
  3. WindowManager (or just extensions). Good *looking* and functional pie-menus .. dynamic theme manager .. transparent themes for everything!
  4. Emulator for the Newton (Cinematronics?)
  5. MudBasic and perhaps my old Mud
  6. DietBuddy for Newton
  7. Retrocade

Want-to-do's...

  1. Work on my atari 2600 programming environment.. macro assembler..
  2. cinematronics assembler?
  3. Dig up the source for that funky resource file lib
  4. Read source for gnu regex; figure it out for laughs.
  5. GGI?
  6. GNURobots extensions with Mishka -- add complex terrain? add customizer routines (ie: monsters with fire breathing, instead of robots)? Add opcode timing for mechnical operations (like walking, scanning, firing, etc). Add a "broadcast" function so robots can gab together. They can parse the messages to see if it has keyword for their team, or whatever.
  7. psf -- a "ps" filter that displays ps's output in a "PCTools" sort of text hierarchical display. Also perhaps psxf -- an X11 filter, that displays it GUI'ily, with a nice gtk +-tree widget displaying the processes..
  8. top down realtime game, a la warcraft; really, they're just classic tile-based games. Heck, embed guile and make it like Omega or C-Robots.. but with realtime topdown nice looking interface.
  9. Unix port of BBS Pro from the 8bit Atari days..
  10. Amber parser based pixelboard scroller thingamajigger
  11. cookiebot; must work on the stepper motor abstraction and controller, to allow for better and finer control. Maybe work on a ucron (fine tuned cron, instead of second basis).
  12. IFE -- interactive fiction engine from hell. Retrofiction.
  13. laser-pointer based vector games?
  14. Keyboard controled minicase tool?
  15. M-x b1ff-region, b1ff-mode, etc
  16. Retrocade [arcade] See here
  17. MESS (what used to be XNES) [coleco, nes, genesis] See here
  18. Work on my vic20 emulation (and infocom and s-a interps)
  19. SVGAlib support for retrocade/mess on netbsd/freebsd/linux
  20. Do the SNES9x port to Solaris/X11 [snes]
  21. Port X68 to Unix/X11 [x68]
  22. Text adventure game engine improvements/rewrite [magscroll, s.a., info]
  23. Java based vector or raster game emulation? Space Duel?
  24. goofy telnettable BBS project
  25. telnet client that supports commoredore graphics (c64, vic20, etc)
  26. Cool rotating playfield action shooter game
  27. Commodore Vic 20 emulator
  28. Play-by-email teris and invaders
  29. Some java demos and games
  30. Playing some PBEM games :)
  31. other stuff ;)